public LuzSpawnerPath(BinaryReader reader, uint version, NiString pathName, PathType type) : base(reader, version, pathName, type) { SpawnedLot = reader.ReadInt32(); RespawnTime = reader.ReadInt32(); MaxSpawnCount = reader.ReadInt32(); NumberToMaintain = reader.ReadUInt32(); SpawnerObjectId = reader.ReadInt64(); ActivateSpawnerNetworkOnLoad = new NiBoolean(reader); }
public LuzScene(BinaryReader reader) { FileName = new NiString(reader, false, true); SceneId = reader.ReadByte(); reader.ReadBytes(3); IsAudioScene = new NiBoolean(reader); reader.ReadBytes(3); SceneName = new NiString(reader, false, true); reader.ReadBytes(3); }
public LuzMovingPlatformWaypoint(BinaryReader reader, LuzPathData data) : base(reader, data) { Rotation = new NiQuaternion(reader, null); LockPlayer = new NiBoolean(reader); Speed = reader.ReadSingle(); Wait = reader.ReadSingle(); if (data.Version < 13) { return; } DepartSound = new NiString(reader, true, true); ArriveSound = new NiString(reader, true, true); }