public OnStatusChanged ( StatusCode statusCode ) : void | ||
statusCode | StatusCode | |
return | void |
public static void Disconnect() { if (offlineMode) { offlineMode = false; offlineModeRoom = null; networkingPeer.State = PeerStates.Disconnecting; networkingPeer.OnStatusChanged(StatusCode.Disconnect); } else if (networkingPeer != null) { networkingPeer.Disconnect(); } }
public static void Disconnect() { if (offlineMode) { offlineMode = false; offlineModeRoom = null; networkingPeer.State = PeerState.Disconnecting; networkingPeer.OnStatusChanged(StatusCode.Disconnect); return; } if (networkingPeer == null) { return; } networkingPeer.Disconnect(); }