private void Chatted(NetworkWriter writer)
        {
            if (IsServer)
            {
                NetworkController.Instance.SendToAll(NetworkController.ReliableChannel, ChatMessage, writer.ToArray());
                return;
            }

            string senderName = writer.ReadString();
            string message    = writer.ReadString();

            m_ChatLog.text += senderName + ": " + message;
        }