示例#1
0
    void OnGUI()
    {
        if (GUI.Button(new Rect(10, 10, 50, 50), "send"))
        {
            var timeToLive = Random.Range(4f, 10f);
            var packet     = GameObject.CreatePrimitive(PrimitiveType.Sphere);
            Destroy(packet, timeToLive);

            _networkLink.AddGameObject(packet, timeToLive);
        }
    }
示例#2
0
 public void Display(PacketIdentifier packetId, float time)
 {
     _link.AddGameObject(PacketFactory.Create(packetId).gameObject, time);
 }