public void Execute(NetDataReader reader, int netId) { short skillId = reader.GetShort(); NO_SkillParam skillParm = reader.GetSkillParam(); byte cnt = reader.GetByte(); int[] hitTargetArr = new int[cnt]; for (int i = 0; i < cnt; i++) { hitTargetArr[i] = reader.GetInt(); } GL_CharacterAction.s_instance.CommandApplyCastSkillBegin(netId, skillId, skillParm, hitTargetArr); }