public void Execute(NetDataReader reader, int netId)
        {
            short         skillId   = reader.GetShort();
            NO_SkillParam skillParm = reader.GetSkillParam();
            byte          cnt       = reader.GetByte();

            int[] hitTargetArr = new int[cnt];
            for (int i = 0; i < cnt; i++)
            {
                hitTargetArr[i] = reader.GetInt();
            }
            GL_CharacterAction.s_instance.CommandApplyCastSkillBegin(netId, skillId, skillParm, hitTargetArr);
        }