// ================================================================================================================ // MAIN EVENT INTERFACE ------------------------------------------------------------------------------------------- void Start() { instance = this; isNavigating = false; if (startingScene != null) { navigateTo(startingScene, null, true); } }
// ================================================================================================================ // MAIN EVENT INTERFACE ------------------------------------------------------------------------------------------- void Start() { instance = this; isNavigating = false; if (startingScene != null) navigateTo(startingScene, null, true); }