/// <summary> /// Checks whether the application should run multi-threaded for performance critical features. /// /// This method is used for performance based threads (like rendering, task graph). /// This will not disable async IO or similar threads needed to disable hitching /// </summary> /// <returns>true if this isn't a server, has more than one core, does not have a -onethread command line options, etc.</returns> public static bool ShouldUseThreadingForPerformance() { return(Native_FApp.ShouldUseThreadingForPerformance()); }