/// <summary> /// Checks whether this application can render anything. /// Certain application types never render, while for others this behavior may be controlled by switching to NullRHI. /// This can be used for decisions like omitting code paths that make no sense on servers or games running in headless mode (e.g. automated tests). /// </summary> /// <returns>true if the application can render, false otherwise.</returns> public static bool CanEverRender() { return(Native_FApp.CanEverRender()); }