public void OnStartNFCReadClick()
        {
#if (!UNITY_EDITOR)
            NativeNFCManager.ResetOnTimeout = true;
            NativeNFCManager.Enable();
#endif
        }
示例#2
0
        private void OnEnable()
        {
#if !UNITY_EDITOR && !UNITY_IOS
            NativeNFCManager.Enable();
#endif
            view.gameObject.SetActive(true);
        }
示例#3
0
        public void OnStartNFCReadClick()
        {
#if !UNITY_EDITOR
            NativeNFCManager.Enable();
#endif
        }