public void OnStartNFCReadClick() { #if (!UNITY_EDITOR) NativeNFCManager.ResetOnTimeout = true; NativeNFCManager.Enable(); #endif }
private void OnEnable() { #if !UNITY_EDITOR && !UNITY_IOS NativeNFCManager.Enable(); #endif view.gameObject.SetActive(true); }
public void OnStartNFCReadClick() { #if !UNITY_EDITOR NativeNFCManager.Enable(); #endif }