private void ReceiveTwoFingerSwipe(Vector2 startPos, NInputLayer.eDirection direction, float velocity) { twoFingerSwipe = true; Debug.Log("ReceiveTwoFingerSwipe"); }
private void ReceivePressScreenSwipe(int fingerIndex, Vector2 startPos, NInputLayer.eDirection direction, float velocity) { pressScreenSwipe = true; Debug.Log("ReceivePressScreenSwipe"); }