public override List <GameObject> setup(NGraph pGraph, GameObject pGameObject, NGraph.DataSeriesDataLabelCallback pDataLabelCallback, GameObject pDataLabelContainer) { List <GameObject> pChildGos = base.setup(pGraph, pGameObject, pDataLabelCallback, pDataLabelContainer); mMarkerColor = PlotColor; return(pChildGos); }
public virtual List <GameObject> setup(NGraph pGraph, GameObject pGameObject, NGraph.DataSeriesDataLabelCallback pDataLabelCallback, GameObject pDataLabelContainer) { if (mGameObject != null) { return(null); } mGraph = pGraph; mGameObject = pGameObject; mDataLabelCallback = pDataLabelCallback; List <GameObject> pGoList = new List <GameObject>(); mDataLabelContainerGo = pDataLabelContainer; return(pGoList); }