示例#1
0
 void Start()
 {
     MyonMyon = this;
     t        = GetComponent <Transform>();
     rng      = new Unity.Mathematics.Random();
     rng.InitState();
     StartCoroutine(DoMovement());
 }
示例#2
0
 static void Main()
 {
     Myon myon = new Myon();
 }