void Update() { if (MyoManager.GetIsAttached()) { myoRotation = MyoManager.GetQuaternion(); objectToRotate.rotation = myoRotation; } }
void Update() { if (MyoManager.IsEnabled) { myoRotation = MyoManager.GetQuaternion(); objectToRotate.rotation = myoRotation; } }
void Update() { if (MyoManager.GetIsAttached()) { myoRotation = MyoManager.GetQuaternion(); objectToRotate.rotation = myoRotation; } else { MyoManager.AttachToAdjacent(); } }