示例#1
0
 static void CreateMessageUI()
 {
     CreateGameObject.SpawnPrefab("UIs/MessageUI");
 }
示例#2
0
 static void CreateTriggerTalk()
 {
     CreateGameObject.SpawnPrefab("Triggers/Trigger_fungus");
 }
示例#3
0
 static void CreateFreeLookCam()
 {
     CreateGameObject.SpawnPrefab("Camera/LookPlayer");
 }
示例#4
0
 static void CreateTriggerTimeline()
 {
     CreateGameObject.SpawnPrefab("Triggers/Trigger_timeline");
 }
示例#5
0
 private static void CreateTriggerSwitch()
 {
     CreateGameObject.SpawnPrefab("Triggers/Trigger_active");
 }
示例#6
0
 private static void CreateTriggerBasic()
 {
     CreateGameObject.SpawnPrefab("Triggers/Trigger_basic");
 }
示例#7
0
 static void CreateFPSPlayer()
 {
     CreateGameObject.SpawnPrefab("Players/FPS_Player");
 }
示例#8
0
 static void CreatePlayer()
 {
     CreateGameObject.SpawnPrefab("Players/Player");
 }