示例#1
0
 public void TearDown()
 {
     myShield          = null;
     myHealth          = null;
     myEnergy          = null;
     myOwnBot          = null;
     myEnemyOne        = null;
     myBattleField     = null;
     enemiesCollection = null;
     sut = null;
 }
示例#2
0
 public void SetUp()
 {
     sut      = new MySuperHero();
     myShield = CreateAndSetupShield();
     SetShieldPercentageAndActualShieldPoints(100);
     myHealth   = CreateAndSetupHealth();
     myEnergy   = CreateAndSetupEnergy();
     myOwnBot   = CreateAndSetupOwnBot(OwnBotInitialPositionX, OwnBotInitialPositionY);
     myEnemyOne = CreateAndSetupEnemy(EnemyOneInitialPositionX, EnemyOneInitialPositionY);
     SetDistanceToEnemy(myEnemyOne);
     myBattleField     = new Mock <IBattlefieldView>().Object;
     enemiesCollection = new List <IEnemy> {
         myEnemyOne
     };
 }