//插入->添加的是一整条的数据 如果有主键 先判断主键是否存在了 返回插入结果 isSingle是否保持唯一性 public bool Insert(UserInfo UserInfo) { //ikey需要通过运算获得 //ivalue需要通过append //string sqlCmd = "insert into userinfo_a("+ikey+") values("+ivalues+")"; string sqlCmd = "insert into userinfo_a(Account,Password) values(" + "\"" + UserInfo.Account + "\"" + "," + "\"" + UserInfo.Password + "\"" + ")"; bool b = MySqlHelper.AddCMD(ConnectType.GAME, sqlCmd); return(b); }
//插入->添加的是一整条的数据 如果有主键 先判断主键是否存在了 返回插入结果 isSingle是否保持唯一性 public bool Insert(RolesInfo RolesInfo) { //ikey需要通过运算获得 //ivalue需要通过append //string sqlCmd = "insert into rolesinfo_a("+ikey+") values("+ivalues+")"; string sqlCmd = "insert into rolesinfo_a(ID,RolesID,NickName,Level,State,VictoryPoint,GoldCoin,Diamonds,RoomID,SeatID) values(" + RolesInfo.ID + "," + RolesInfo.RolesID + "," + "\"" + RolesInfo.NickName + "\"" + "," + RolesInfo.Level + "," + RolesInfo.State + "," + RolesInfo.VictoryPoint + "," + RolesInfo.GoldCoin + "," + RolesInfo.Diamonds + "," + RolesInfo.RoomID + "," + RolesInfo.SeatID + ")"; bool b = MySqlHelper.AddCMD(ConnectType.GAME, sqlCmd); return(b); }