/// <summary> /// 通过grounp查询room /// </summary> /// <param name="grounpId"></param> /// <returns></returns> protected List <Room> SearchRoomListByGrounp(string grounpId, string userId = "-1") { string sql = "select * from room where grounpId = @grounpId ORDER BY id ASC"; List <Room> result = MySqlExecuteTools.GetObjectResult <Room>(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounpId) }); result.ForEach((item) => { sql = "select * from room_user where room_id = @room_id "; int count = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@room_id", item.id) }); item.userCount = count; //是玩家的话 if (!userId.Equals("-1")) { sql = "select * from room_user where room_id = @room_id and user_id = @user_id"; count = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@room_id", item.id), new MySqlParameter("@user_id", userId) }); if (count > 0) { item.isCurrentUser = true; } } }); return(result); }
/// <summary> /// 增加或减少命值 /// </summary> /// <param name="userId"></param> /// <param name="SubTractValue"></param> /// <param name="isSub">时候减少</param> public void SetLifeValue(string userId, int SubTractValue, bool isSub = true) { string sql = "select * from life where userId = @userId"; List <Life> lifes = MySqlExecuteTools.GetObjectResult <Life>(sql, new MySqlParameter[] { new MySqlParameter("@userId", userId) }); if (lifes.Count > 0) { Life life = MySqlExecuteTools.GetObjectResult <Life>(sql, new MySqlParameter[] { new MySqlParameter("@userId", userId) }).FirstOrDefault <Life>(); if (life != null) { if (isSub) { int subValue = life.lifeValue - SubTractValue; if (subValue < 0) { subValue = 0; } sql = "update life set lifeValue =" + (subValue) + " where id = @id"; } else { sql = "update life set lifeValue =" + (life.lifeValue + SubTractValue) + " where id = @id;"; } MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@id", life.id) }); } } else { Console.WriteLine(sql + " :is null"); } }
/// <summary> /// 设置grounp运行状态 /// </summary> /// <param name="grounpId"></param> /// <returns></returns> public string UpdateState(string grounpId) { string sql = "select * from grounp where id = @grounpId"; List <Grounp> result = MySqlExecuteTools.GetObjectResult <Grounp>(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounpId) }); if (result.Count == 1) { if (result[0].fenceLat <= 0) { return("电子围栏尚未设置,无法启动游戏!"); } //查询grounp下room 的状态 sql = "select * from room where grounpId = @grounpId and runState = -1"; int resultCount = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounpId) }); if (resultCount > 0) { return("该游戏的队员尚未准备就绪,无法启动游戏"); } } else { return("非法操作"); } sql = "update grounp set runState =0 where id = @grounpId;"; MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounpId) }); //推送给该组的其他玩家更新状态 publishPlayerState.SendUserListByAdmin(result[0].userId, PublishPlayerState.Update_Command); return("0"); }
/// <summary> /// 更新范围 /// </summary> /// <param name="frequency"></param> public void UpdateFenceScope(int frequency) { string sql = "select * from grounp where runState =0 and fenceLon>0 ORDER BY id DESC"; List <Grounp> list = MySqlExecuteTools.GetObjectResult <Grounp>(sql, null); list.ForEach((grounp) => { if (grounp.fenceRadius > 0) { int everyCount = grounp.fenceTotalRadius / (grounp.playerTime * 60 / frequency); sql = "update grounp set fenceRadius = '" + (grounp.fenceRadius - everyCount) + "',remainTime='" + (grounp.remainTime - frequency) + "' where id = @grounpId;"; MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounp.id) }); } else { sql = "update grounp set fenceRadius = 2000,fenceTotalRadius=2000," + "runState = -1,fenceLon=-1,fenceLat=-1,remainTime='" + (grounp.playerTime * 60) + "' where id = @grounpId;"; MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounp.id) }); //保存战绩,复位生命值 scoreDao.SaveScoreResetLife(grounp.id); //向管理员和玩家通知游戏结束 publishPlayerState.SendSingleUserMessage(grounp.userId, PublishPlayerState.Game_Over); publishPlayerState.SendUserListByAdmin(grounp.userId, PublishPlayerState.Game_Over); //更新room和roomUser状态 UpdateRoomAndUserState(grounp.id); } }); joinRoomDao.GetAllRoom(); }
public void SaveScoreResetLife(int grounpId) { string sql = "select l.* from room r join room_user ru on r.id = ru.room_id join life l on ru.user_id = l.userId where r.grounpId = @grounpId"; List <Life> lifeList = MySqlExecuteTools.GetObjectResult <Life>(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounpId) }); lifeList.ForEach((life) => { //查询roomid int roomId = GetRoomIdByUser(life.userId); //查询userName sql = "select name from user where id = @user_id"; string userName = MySqlExecuteTools.GetSingleFieldResult(sql, new MySqlParameter[] { new MySqlParameter("@user_id", life.userId) })[0].ToString(); if (life.lifeValue < 0) { life.lifeValue = 0; } //插入值 sql = "insert into score(createTime,bulletCount,lifeValue,fightScore,roomId,grounpId,userId,userName) " + "values('" + TimeUtils.GetCurrentTimestamp() + "','" + life.bulletCount + "','" + life.lifeValue + "'" + ",'" + life.fightScore + "','" + roomId + "','" + grounpId + "','" + life.userId + "','" + userName + "')"; MySqlExecuteTools.GetAddID(sql); //复位life的生命值 sql = "update life set bulletCount = 80,lifeValue=50,fightScore=35 where id = @id;"; MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@id", life.id) }); }); }
//public void AddGrounp(PubgSession session, string body, string grounpName,string playerTime, string userId,string area="shanxi") //{ // Logger.InfoFormat("创建队:{0}", grounpName); // DataResult dataResult = new DataResult(); // string sql = "select * from grounp where userId = @userId"; // List<Grounp> result = MySqlExecuteTools.GetObjectResult<Grounp>(sql, // new MySqlParameter[] { new MySqlParameter("@userId", userId) }); // if(result.Count>= createGrounpCount) // { // dataResult.result = 1; // dataResult.resean = "您的权限最多创建"+ createGrounpCount + "个分队,请检查后重试。"; // session.Send(GetSendData(dataResult, body)); // return; // } // sql = "select * from grounp where name = @name and userId = @userId"; // result = MySqlExecuteTools.GetObjectResult<Grounp>(sql, // // new MySqlParameter[] { new MySqlParameter("@name", roomName), new MySqlParameter("@area", room.area.Trim())}); // new MySqlParameter[] { new MySqlParameter("@name", grounpName), new MySqlParameter("@userId", userId) }); // if (result.Count >0) // { // dataResult.result = 1; // dataResult.resean = "队名称已存在,请检查后重试。"; // } // else // { // //创建房间 // sql = "insert into grounp(name,runState,playerTime,area,userId) " + // "values('" + grounpName + "','-1','" + playerTime + "','" + area + "','" + userId + "')"; // long roomid = MySqlExecuteTools.GetAddID(sql); // if(roomid!=-1) // { // //创建房间 // CreateRoom(roomCount, roomid); // dataResult.result = 0; // dataResult.data = null; // } // else // { // dataResult.result = 1; // dataResult.data ="创建失败,请重试!"; // } // } // if(dataResult.result == 0) // { // joinRoomDao.GetAllRoom(); // } // session.Send(GetSendData(dataResult, body)); //} /// <summary> /// Delete /// </summary> /// <param name="session"></param> /// <param name="body"></param> /// <param name="id">roomid</param> /// <param name="userId">用户id</param> //public void DeleteGrounp(PubgSession session, string body, string grounpId) //{ // DataResult dataResult = new DataResult(); // //查询能否删除 // List<Room> roomList = SearchRoomListByGrounp(grounpId); // if(roomList==null || roomList.Count==0) // { // dataResult.result = 1; // dataResult.resean = "非法操作,无法进行删除。"; // session.Send(GetSendData(dataResult, body)); // return; // } // foreach(Room item in roomList) // { // List<Room_User> roomUserList = SearchSingleGrounpCommon(item.id.ToString()); // if (roomUserList.Count > 0) // { // dataResult.result = 1; // dataResult.resean = "该房间下存在用户,无法进行删除。"; // session.Send(GetSendData(dataResult, body)); // return; // } // } // //开始删除队信息 // string sql = "delete from grounp where id = @grounpId"; // MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounpId) }); // dataResult.result = 0; // //删除房间的相关数据 // DeleteRoom(grounpId); // if (dataResult.result == 0) // { // joinRoomDao.GetAllRoom(); // } // session.Send(GetSendData(dataResult, body)); //} /// <summary> /// 更新房间 /// </summary> /// <param name="session"></param> /// <param name="body"></param> /// <param name="room"></param> public void UpdateGrounp(PubgSession session, string body, string grounpId, string grounpName, string checkCode, string playerTime) { DataResult dataResult = new DataResult(); Grounp p = SearchGrounpDao.GetGrounpById(grounpId); if (p != null && p.runState == 0) { dataResult.result = 1; dataResult.resean = "游戏运行中,无法修改游戏。"; session.Send(GetSendData(dataResult, body)); return; } //更新队 string sql = "update grounp set name = '" + grounpName + "', playerTime = '" + playerTime + "', checkCode = '" + checkCode + "', remainTime = '" + (int.Parse(playerTime) * 60) + "' where id = @grounpId"; MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounpId) }); //更新分队信息 dataResult.result = 0; session.Send(GetSendData(dataResult, body)); }
/// <summary> /// code存在 /// </summary> /// <param name="code"></param> /// <returns></returns> private int GetCodeMachineCount(string code) { string sql = "select * from machine where codeid = @code"; int result = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@code", code) }); return(result); }
private bool CheckGrounpCount(int grounpId, int num = 5) { string sql = "select * from grounp_user where grounp_id = @grounpId"; int count = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounpId) }); if (count < num + 1) { return(true); } return(false); }
public string SearchState(string grounpId) { // throw new NotImplementedException(); string sql = "select * from grounp where id = @grounpId and runState = 0"; int count = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounpId) }); if (count > 0) { return("0"); } else { return("1"); } }
/// <summary> /// 机器码和code存在在 /// </summary> /// <param name="code"></param> /// <returns></returns> private bool IsExistCodeMachine(string code, string deviceUniqueIdentifier) { string sql = "select * from machine where codeid = @code and deviceUniqueIdentifier = @deviceUniqueIdentifier"; int result = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@code", code), new MySqlParameter("@deviceUniqueIdentifier", deviceUniqueIdentifier) }); if (result > 0) { return(true); } return(false); }
private void SaveMachineCode(int codeid, string deviceUniqueIdentifier, string plat, string system) { string sql = "select * from machine where codeid = @code and deviceUniqueIdentifier = @deviceUniqueIdentifier"; int result = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@code", codeid), new MySqlParameter("@deviceUniqueIdentifier", deviceUniqueIdentifier) }); //保存 if (result == 0) { sql = "insert into machine(codeid,deviceUniqueIdentifier,plat,system) " + "values('" + codeid + "','" + deviceUniqueIdentifier + "','" + plat + "','" + system + "')"; MySqlExecuteTools.AddOrUpdate(sql); } }
private void DeleteRoom(string grounpId) { string sql = "select * from room where grounpId = @grounpId"; List <Room> result = MySqlExecuteTools.GetObjectResult <Room>(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounpId) }); result.ForEach((item) => { int roomId = item.id; // 删除房间信息 string deleteGronpSql = "delete from room where id = @roomId"; MySqlExecuteTools.GetCountResult(deleteGronpSql, new MySqlParameter[] { new MySqlParameter("@roomId", roomId) }); //删除房间和用户的关联表 string delete_grounp_userSql = "delete from room_user where room_id = @roomId"; MySqlExecuteTools.GetCountResult(delete_grounp_userSql, new MySqlParameter[] { new MySqlParameter("@roomId", roomId) }); }); }
/// <summary> /// Delete /// </summary> /// <param name="session"></param> /// <param name="body"></param> /// <param name="id">roomid</param> /// <param name="userId">用户id</param> public void DeleteRoom(PubgSession session, string body, string roomId, string userId) { DataResult dataResult = new DataResult(); //判断当前用户是具有删除的权限 string sql = "select * from room where id = @room_id and userId = @userId"; int roomCount = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@room_id", roomId), new MySqlParameter("@userId", userId) }); if (roomCount == 0) { dataResult.result = 1; dataResult.resean = "操作错误,无删除权限"; session.Send(GetSendData(dataResult, body)); return; } sql = "select * from room_user where room_id = @room_id and user_id <> @userId"; int countResult = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@room_id", roomId), new MySqlParameter("@userId", userId) }); if (countResult > 0) { dataResult.result = 1; dataResult.resean = "战队下有玩家用户,无法进行删除"; session.Send(GetSendData(dataResult, body)); return; } //删除队长创建的room sql = "delete from room where id = @id"; MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@id", roomId) }); //删除room_user sql = "delete from room_user where user_id = @user_id"; MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@user_id", userId) }); dataResult.result = 0; //查询能否删除 session.Send(GetSendData(dataResult, body)); }
public void RegisterUser(PubgSession session, string body, string telephone, string password, string name, string icon, string checkCode, string userType) { // Logger.InfoFormat("新的客户端断开:{0}", session.RemoteEndPoint); string sql = "select * from user where telephone = @telephone"; int result = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@telephone", telephone) }); DataResult dataResult = new DataResult(); if (result > 0) { dataResult.result = 1; dataResult.resean = "手机号码已注册,请重试"; } else { int type = Convert.ToInt32(userType); dataResult.result = 0; sql = "insert into user(password,name ,telephone,image,type) " + "values('" + password + "','" + name + "','" + telephone + "','" + icon + "','" + type + "')"; long newuserId = MySqlExecuteTools.GetAddID(sql); //玩家,增加生命信息 if (type == 0) { sql = "insert into life(userId) " + "values('" + newuserId + "')"; MySqlExecuteTools.AddOrUpdate(sql); } //管理员,增加一条grounp数据 if (type == 1) { sql = "insert into grounp(name,userId) " + "values('" + name + "','" + newuserId + "')"; MySqlExecuteTools.AddOrUpdate(sql); } } session.Send(GetSendData(dataResult, body)); }
/// <summary> /// Delete /// </summary> /// <param name="session"></param> /// <param name="body"></param> /// <param name="id">roomid</param> /// <param name="userId">用户id</param> public void ExitRoom(PubgSession session, string body, string roomId, string userId, string userName) { string sql = "select * from room_user where user_id = @user_id"; List <Room_User> grounp_UserList = MySqlExecuteTools.GetObjectResult <Room_User>(sql, new MySqlParameter[] { new MySqlParameter("@user_id", userId) }); DataResult dataResult = new DataResult(); if (grounp_UserList.Count == 0) { dataResult.result = 1; dataResult.resean = "非法操作"; session.Send(GetSendData(dataResult, body)); return; } Grounp p = GetGrounpByPlayer(int.Parse(userId)); if (p != null && p.runState == 0) { dataResult.result = 1; dataResult.resean = "游戏运行中,无法退出战队。"; session.Send(GetSendData(dataResult, body)); return; } // 删除之前提示 sql = "select name from room where id=" + roomId; string rommName = MySqlExecuteTools.GetSingleFieldResult(sql, null)[0].ToString(); publishTipsMessage.JoinAndExitLeader(userName, int.Parse(userId), rommName, false); sql = "delete from room_user where id = @id"; MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@id", grounp_UserList[0].id) }); dataResult.result = 0; session.Send(GetSendData(dataResult, body)); //刷新缓存数据 GetRoomUserData(); }
public int Save(string json) { string[] strs = json.Split('|'); string grounpId = strs[0]; string fenceLon = strs[1]; string fenceLat = strs[2]; string fenceRadius = strs[3]; string sql = "update grounp set fenceLon = '" + fenceLon + "', fenceLat = '" + fenceLat + "', fenceRadius = '" + fenceRadius + "', fenceTotalRadius = '" + fenceRadius + "' where id = @grounpId;"; int count = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@grounpId", grounpId) }); // Console.WriteLine(count); joinRoomDao.GetAllRoom(); return(0); }
public void CheckLogin(PubgSession session, string body, string username, string password) { Logger.InfoFormat("用户登陆验证:{0}", username); string sql = "select * from user where telephone = @username and password = @password"; List <UserName> result = MySqlExecuteTools.GetObjectResult <UserName> (sql, new MySqlParameter[] { new MySqlParameter("@username", username), new MySqlParameter("@password", password) }); DataResult dataResult = new DataResult(); if (result.Count == 0) { dataResult.result = 1; dataResult.resean = "账号或密码有误,请重试!"; } else { bool isLogin = CheckIsLogin(result[0].id.ToString()); if (isLogin) { dataResult.result = 1; dataResult.resean = "该账号已在线,不能重复登录,请重试!"; } else { dataResult.result = 0; UserName userName = result[0]; sql = "select * from room where userId = @userId"; int count = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@userId", userName.id) }); if (count > 0) { userName.isLeader = true; } dataResult.data = userName; } } session.Send(GetSendData(dataResult, body)); }
public string AddPlayerLife(string userId, string addLifeValue, string currentUser) { string sql = "select * from life where userId = @userId"; Life currrentlife = MySqlExecuteTools.GetObjectResult <Life>(sql, new MySqlParameter[] { new MySqlParameter("@userId", currentUser) })[0]; if (currrentlife.lifeValue < int.Parse(addLifeValue)) { return("1"); } Life addlife = MySqlExecuteTools.GetObjectResult <Life>(sql, new MySqlParameter[] { new MySqlParameter("@userId", userId) })[0]; sql = "update life set lifeValue = '" + (addlife.lifeValue + int.Parse(addLifeValue)) + "' where userId = " + userId; MySqlExecuteTools.GetCountResult(sql); sql = "update life set lifeValue = '" + (currrentlife.lifeValue - int.Parse(addLifeValue)) + "' where userId = " + currentUser; MySqlExecuteTools.AddOrUpdate(sql); return("0"); }
public void CreateEditRoom(PubgSession session, string body, string grounpId, string gamePassword, string roomId, string roomName, string checkCode, string userId) { Logger.InfoFormat("创建编辑房间:{0},{1},{2},{3}", grounpId, roomId, roomName, checkCode); DataResult dataResult = new DataResult(); string sql = "select * from grounp where id = @id and checkCode = @checkCode"; int result = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@id", grounpId), new MySqlParameter("@@checkCode", gamePassword) }); if (result == 0) { dataResult.result = 1; dataResult.resean = "游戏密码错误,操作失败"; session.Send(GetSendData(dataResult, body)); return; } //ADD if (roomId.Equals("-1")) { //每个用户只能创建一个房间 sql = "select * from room where userId = @userId"; int roomCount = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@userId", userId) }); if (roomCount >= 1) { dataResult.result = 1; dataResult.resean = "创建失败,每个队长只能创建一个战队"; session.Send(GetSendData(dataResult, body)); return; } //不能加入其他队还进行队的创建 sql = "select * from room_user where user_id = @userId"; roomCount = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@userId", userId) }); if (roomCount > 0) { dataResult.result = 1; dataResult.resean = "创建失败,您已经加入战队,无法再次创建"; session.Send(GetSendData(dataResult, body)); return; } //创建房间 sql = "insert into room(grounpId,name,checkCode,userId) " + "values('" + grounpId + "','" + roomName + "','" + checkCode + "','" + userId + "')"; long newRoomId = MySqlExecuteTools.GetAddID(sql); //用户加入到该房间 sql = "insert into room_user(room_id,user_id) " + "values('" + newRoomId + "','" + userId + "')"; MySqlExecuteTools.AddOrUpdate(sql); } //更新 else { sql = "update room set name = '" + roomName + "', checkCode = '" + checkCode + "' where id = @roomid;"; MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@roomid", roomId) }); } dataResult.result = 0; session.Send(GetSendData(dataResult, body)); }
public void JoinRoom(PubgSession session, string body, string checkCode, string grounpId, string roomId, string userId, string userName) { Logger.InfoFormat("加入队:{0},{1}", roomId, userId); string sql = "select * from room_user where user_id = @user_id"; List <Room_User> grounp_UserList = MySqlExecuteTools.GetObjectResult <Room_User>(sql, new MySqlParameter[] { new MySqlParameter("@user_id", userId) }); DataResult dataResult = new DataResult(); if (grounp_UserList.Count > 0) { dataResult.result = 1; dataResult.resean = "您已经加入房间,不能重复。"; session.Send(GetSendData(dataResult, body)); return; } //校验checkcode是否正确 sql = "select * from room where id = @roomId and checkCode = @checkCode"; int countResult = MySqlExecuteTools.GetCountResult(sql, new MySqlParameter[] { new MySqlParameter("@roomId", roomId), new MySqlParameter("@checkCode", checkCode) }); if (countResult == 0) { dataResult.result = 1; dataResult.resean = "进入房间的密码不正确,请重试。"; session.Send(GetSendData(dataResult, body)); return; } Grounp p = SearchGrounpDao.GetGrounpById(grounpId); if (p != null && p.runState == 0) { dataResult.result = 1; dataResult.resean = "游戏运行中,无法加入战队。"; session.Send(GetSendData(dataResult, body)); return; } sql = "select * from room where id = @roomId"; List <Room> roomList = MySqlExecuteTools.GetObjectResult <Room>(sql, new MySqlParameter[] { new MySqlParameter("@roomId", roomId) }); if (roomList.Count == 1 && roomList[0].runState == 0) { dataResult.result = 1; dataResult.resean = "该战队已经准备就绪,无法加入,请重试。"; session.Send(GetSendData(dataResult, body)); return; } //grounp_UserList = SearchSingleGrounpCommon(roomId); //if (grounp_UserList.Count> maxNum) //{ // dataResult.result = 1; // dataResult.resean = "房间人数加入已满,请重试。"; //} //else //{ sql = "insert into room_user(room_id,user_id) " + "values('" + roomId + "','" + userId + "')"; MySqlExecuteTools.AddOrUpdate(sql); dataResult.result = 0; //推送数据 sql = "select name from room where id=" + roomId; string rommName = MySqlExecuteTools.GetSingleFieldResult(sql, null)[0].ToString(); publishTipsMessage.JoinAndExitLeader(userName, int.Parse(userId), rommName, true); // } session.Send(GetSendData(dataResult, body)); GetRoomUserData(); }