// Use this for initialization void Start () { fader.SetActive(true); Debug.Log(PlayerPrefsManager.GetMasterVolume().ToString()); highscore1.text = "HighScore:\n" + PlayerPrefsManager.GetHighScore().ToString(); mainMenu.SetActive(true); OptionsPanel.SetActive(false); if (PlayerPrefsManager.VolumeExists()) musicManager.ChangeVolume(PlayerPrefsManager.GetMasterVolume()); else musicManager.ChangeVolume(1); }