public override void DoLayout() { if (_isCommon && _numerator == 2 && _denominator == 2) { var common = new MusicFontGlyph(0, CommonY, CommonScale, MusicFontSymbol.TimeSignatureCutCommon); common.Width = 14 * Scale; AddGlyph(common); base.DoLayout(); } else if (_isCommon && _numerator == 4 && _denominator == 4) { var common = new MusicFontGlyph(0, CommonY, CommonScale, MusicFontSymbol.TimeSignatureCommon); common.Width = 14 * Scale; AddGlyph(common); base.DoLayout(); } else { var numerator = new NumberGlyph(0, NumeratorY, _numerator, NumberScale); var denominator = new NumberGlyph(0, DenominatorY, _denominator, NumberScale); AddGlyph(numerator); AddGlyph(denominator); base.DoLayout(); for (int i = 0, j = Glyphs.Count; i < j; i++) { var g = Glyphs[i]; g.X = (Width - g.Width) / 2; } } }
public override void DoLayout() { var renderer = (ScoreBarRenderer)Renderer; if (_isCommon && _numerator == 2 && _denominator == 2) { var common = new MusicFontGlyph(0, renderer.GetScoreY(4), 1.0f, MusicFontSymbol.TimeSignatureCutCommon); common.Width = 14 * Scale; AddGlyph(common); base.DoLayout(); } else if (_isCommon && _numerator == 4 && _denominator == 4) { var common = new MusicFontGlyph(0, renderer.GetScoreY(4), 1.0f, MusicFontSymbol.TimeSignatureCommon); common.Width = 14 * Scale; AddGlyph(common); base.DoLayout(); } else { var numerator = new NumberGlyph(0, 2 * Scale, _numerator); var denominator = new NumberGlyph(0, 20 * Scale, _denominator); AddGlyph(numerator); AddGlyph(denominator); base.DoLayout(); for (int i = 0, j = Glyphs.Count; i < j; i++) { var g = Glyphs[i]; g.X = (Width - g.Width) / 2; } } }