private static void PlayerPoisonedByMushroom(Mushroom mushroom, Player player)
        {
            player.PlaySound(GameSound.PlayerInjured);
            int r = mushroom.CalculateEnergyToRemove(player);

            if (r > 0)
            {
                player.ReduceEnergy(r);
            }
            mushroom.SetTaken();
        }