public override void UpdateAccessory(Player player, bool hideVisual)
        {
            MultiLurePlayer mp = player.GetModPlayer <MultiLurePlayer>();

            if (mp.LureMinimum < Lures)
            {
                mp.LureMinimum = Lures;
            }
        }
        public override bool CanEquipAccessory(Player player, int slot)
        {
            MultiLurePlayer mp = player.GetModPlayer <MultiLurePlayer>();

            return(mp.AnyLineEquipped(slot));
        }