public override void UpdateAccessory(Player player, bool hideVisual) { MultiLurePlayer mp = player.GetModPlayer <MultiLurePlayer>(); if (mp.LureMinimum < Lures) { mp.LureMinimum = Lures; } }
public override bool CanEquipAccessory(Player player, int slot) { MultiLurePlayer mp = player.GetModPlayer <MultiLurePlayer>(); return(mp.AnyLineEquipped(slot)); }