示例#1
0
 private void OnChangeToHero(MsgChangeToHero obj)
 {
     attackImg.transform.parent.gameObject.SetActive(false);
     //criatureImg.transform.parent.parent.gameObject.SetActive(false);
 }
示例#2
0
 private void OnChangeToHero(MsgChangeToHero obj)
 {
     root.SetActive(false);
 }
示例#3
0
 private void OnChangeToHero(MsgChangeToHero obj)
 {
     enemyName.transform.parent.gameObject.SetActive(false);
 }