示例#1
0
 // Use this for initialization
 void Start()
 {
     m_Sprite         = gameObject.GetComponent <SpriteRenderer> ();
     m_Camera         = GameObject.Find("CameraFree").GetComponent <MovimentatoreCamera>();
     m_StatoCubo      = GameObject.Find("GameManager").GetComponent <StatoCubo>();
     m_Animatore      = GameObject.Find("Animazioni").GetComponent <Animatore>();
     m_SuonoRotazione = GameObject.Find("Cubo").GetComponent <AudioSource> ();
     m_GameManager    = GameObject.Find("GameManager").GetComponent <GameManager> ();
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     m_Pos                      = 1;
     m_Invertito                = true;
     m_Movimentatore            = GetComponent <MovimentatoreCamera> ();
     m_SuonoCamera              = GetComponent <AudioSource> ();
     m_GameManager              = GameObject.Find("GameManager").GetComponent <GameManager> ();
     QualitySettings.vSyncCount = 0;
 }