示例#1
0
    private void EndGunDatsu()
    {
        if (!InGunDatsu)
        {
            return;
        }

        Time.timeScale = 1;
        Destroy(aimLineInstance.gameObject);
        InGunDatsu = false;
        movementManager.EnableRigidbodyEffects();
        animator.SetBool("Dash", InGunDatsu);
    }