void OnTriggerEnter2D(Collider2D hit) { if (hit.CompareTag(tagCollider)) { MoveCamera.SetTarget(target, timeToFollow, velocityToTarget); } }
void OnCollisionEnter2D(Collision2D hit) { if (hit.collider.CompareTag(tagCollider)) { MoveCamera.SetTarget(target, timeToFollow, velocityToTarget); } }
void Start() { if (isEncubadora) { MoveCamera.SetTarget(transform, 10f, 10f); } }