void OnGUI() { if (drawRect) { // Create a rect from both mouse positions var rect = MouseUtils.GetScreenRect(firstPosition, Input.mousePosition); MouseUtils.DrawScreenRect(rect, new Color(0.8f, 0.8f, 0.95f, 0.25f)); MouseUtils.DrawScreenRectBorder(rect, 2, new Color(0.8f, 0.8f, 0.95f)); } }