public void SetMouseClicks() { ////if (World.IsGamePaused()) { // lastMouseClickPosition = currentMouseClickPosition; // currentMouseClickPosition = MouseSelection.GetMouseCoords2D(); // if (clicked) { // if (World.GetDistanceFromPositions2D(lastMouseClickPosition, currentMouseClickPosition) < 1f) { // doubleClicks = true; // print("double click baby"); // } else { // print("clicks too far apart"); // } // } // else { // doubleClicks = false; // } //} //else { if (Input.GetMouseButtonUp(0)) { mouseSelection.GetIsDoubleClick(out doubleClicks); } //} //print(doubleClicks); }