public void SetMouseClicks()
 {
     ////if (World.IsGamePaused()) {
     //    lastMouseClickPosition = currentMouseClickPosition;
     //    currentMouseClickPosition = MouseSelection.GetMouseCoords2D();
     //    if (clicked) {
     //        if (World.GetDistanceFromPositions2D(lastMouseClickPosition, currentMouseClickPosition) < 1f) {
     //            doubleClicks = true;
     //            print("double click baby");
     //        } else {
     //            print("clicks too far apart");
     //        }
     //    }
     //    else {
     //        doubleClicks = false;
     //    }
     //}
     //else {
     if (Input.GetMouseButtonUp(0))
     {
         mouseSelection.GetIsDoubleClick(out doubleClicks);
     }
     //}
     //print(doubleClicks);
 }