// Update is called once per frame void Update() { if (shouldScroll && repairMeter.sizeDelta.x > 0) { repairMeter.sizeDelta = new Vector2(repairMeter.sizeDelta.x - 0.9f, repairMeter.sizeDelta.y); if (repairMeter.sizeDelta.x <= 0) { motorcycle.BrokenDown(); } } }