public void InitializeBomb(int summonerid, short cellid)
 {
     this.Direction           = 3;
     this.CellId              = cellid;
     this.ContextualId        = Fight.PopNextNonPlayerId();
     this.FighterLook         = MonsterTemplate.RealLook.CloneContextActorLook();
     this.RealFighterLook     = FighterLook.CloneContextActorLook();
     this.FighterStats        = MonsterTemplate.GetFighterStats(Grade, true, summonerid);
     this.FighterInformations = new GameFightMonsterInformations(ContextualId, FighterLook,
                                                                 new EntityDispositionInformations(CellId, Direction),
                                                                 (sbyte)Team.TeamColor, 0, true, FighterStats.GetMinimalStats(), new ushort[0], MonsterTemplate.Id, Grade);
 }