public void InitializeBomb(int summonerid, short cellid) { this.Direction = 3; this.CellId = cellid; this.ContextualId = Fight.PopNextNonPlayerId(); this.FighterLook = MonsterTemplate.RealLook.CloneContextActorLook(); this.RealFighterLook = FighterLook.CloneContextActorLook(); this.FighterStats = MonsterTemplate.GetFighterStats(Grade, true, summonerid); this.FighterInformations = new GameFightMonsterInformations(ContextualId, FighterLook, new EntityDispositionInformations(CellId, Direction), (sbyte)Team.TeamColor, 0, true, FighterStats.GetMinimalStats(), new ushort[0], MonsterTemplate.Id, Grade); }