/// <summary> /// Checks if the character list and monster list are empty. /// </summary> /// <param name="characterList"></param> /// <param name="monsterList"></param> /// <returns></returns> private bool AllListsAreNotEmpty(CharacterList characterList, MonsterList monsterList) { if (characterList.GetCharacterListCount() <= 0 && monsterList.GetMonsterListCount() <= 0) { return(false); } else { return(true); } }