/// <summary>
 /// Checks if the character list and monster list are empty.
 /// </summary>
 /// <param name="characterList"></param>
 /// <param name="monsterList"></param>
 /// <returns></returns>
 private bool AllListsAreNotEmpty(CharacterList characterList, MonsterList monsterList)
 {
     if (characterList.GetCharacterListCount() <= 0 && monsterList.GetMonsterListCount() <= 0)
     {
         return(false);
     }
     else
     {
         return(true);
     }
 }