示例#1
0
 private void Start()
 {
     originPos    = Vector3.zero;
     audioSource  = GetComponent <AudioSource>();
     theCrosshair = FindObjectOfType <Crosshair>();
     thestatusHP  = FindObjectOfType <StatusHP>();
     monsterHp1   = FindObjectOfType <MonsterHp1>();
     thepig1      = FindObjectOfType <Pig1>();
 }
示例#2
0
    private void Start()
    {
        originPos    = Vector3.zero;
        audioSource  = GetComponent <AudioSource>();
        theCrosshair = FindObjectOfType <Crosshair>();
        thestatusHP  = FindObjectOfType <StatusHP>();
        monsterHp1   = FindObjectOfType <MonsterHp1>();
        thepig1      = FindObjectOfType <Pig1>();

        WeaponManager.currentWeapon     = currentGun.GetComponent <Transform>();
        WeaponManager.currentWeaponAnim = currentGun.anim;
    }