public TestClassUsingPools([InjectOptional] MonoMemoryPool <SpriteRenderer> sampleMemoryPool)
 {
     InstanceCount++;
     LogCurrentInstanceCount();
 }
示例#2
0
 private void Construct(MonoMemoryPool <TextCardViewController> pool)
 {
     m_Pool = pool;
 }
 private void Construct(MonoMemoryPool <HeroCardViewController> pool,
                        SuggestedActionCommandLibrary commandLibrary)
 {
     m_Pool           = pool;
     m_CommandLibrary = commandLibrary;
 }