protected void Add()
        {
            Model = new Models.GamesGroup();

            _showAdd            = true;
            _isButtonAddVisible = false;
        }
        protected async Task Hide(Models.GamesGroup item)
        {
            await _gamesGroupService.HideAsync(item.Id);

            await SaveAsync();

            StateHasChanged();
        }
示例#3
0
 protected void GamesGroupCheckboxOnChange(Models.GamesGroup gamesGroup, ChangeEventArgs e)
 {
     if (!Model.GamesGroups.Contains(gamesGroup))
     {
         Model.GamesGroups.Add(gamesGroup);
     }
     else
     {
         Model.GamesGroups.Remove(gamesGroup);
     }
 }
 protected void Edit(Models.GamesGroup item)
 {
     _showAdd            = true;
     _isButtonAddVisible = false;
     Model = item;
 }