public override void Save(Model_RunData data) { Model_LevelBehavior_42 lvlModel = new Model_LevelBehavior_42( _didPickUpLastWellMap: LB42.didPickUpLastWellMap, _didPickUpSpeedSeal: LB42.didPickUpSpeedSeal, _isMooseQuestDone: LB42.isMooseQuestDone, _didPlayFaceOff: LB42.didPlayFaceOff ); data.levelsData.LB42 = lvlModel; }
public override void Load(Model_RunData data) { Model_LevelBehavior_42 lvlModel = data.levelsData.LB42; LB42.didPickUpLastWellMap = lvlModel.didPickUpLastWellMap; LB42.didPickUpSpeedSeal = lvlModel.didPickUpSpeedSeal; LB42.isMooseQuestDone = lvlModel.isMooseQuestDone; LB42.didPlayFaceOff = lvlModel.didPlayFaceOff; Debug.Log($"-------- LOADED {name} --------"); Script_Utils.DebugToConsole(lvlModel); }