public override void Save(Model_RunData data)
    {
        Model_LevelBehavior_42 lvlModel = new Model_LevelBehavior_42(
            _didPickUpLastWellMap: LB42.didPickUpLastWellMap,
            _didPickUpSpeedSeal: LB42.didPickUpSpeedSeal,
            _isMooseQuestDone: LB42.isMooseQuestDone,
            _didPlayFaceOff: LB42.didPlayFaceOff
            );

        data.levelsData.LB42 = lvlModel;
    }
    public override void Load(Model_RunData data)
    {
        Model_LevelBehavior_42 lvlModel = data.levelsData.LB42;

        LB42.didPickUpLastWellMap = lvlModel.didPickUpLastWellMap;
        LB42.didPickUpSpeedSeal   = lvlModel.didPickUpSpeedSeal;
        LB42.isMooseQuestDone     = lvlModel.isMooseQuestDone;
        LB42.didPlayFaceOff       = lvlModel.didPlayFaceOff;

        Debug.Log($"-------- LOADED {name} --------");
        Script_Utils.DebugToConsole(lvlModel);
    }