public void setProjectId(int id)//!\DEPRECATED DO NOT USE IT EXEPT IF API GET BACK TO PREVIOUS VERSION
    {
        projectId = id;
        ModelRessource modelRes = GameObject.Find("ModelRessource").GetComponent <ModelRessource>();

        modelRes.getAll(projectId.ToString(), applyinResponse);
    }
    public void setProjectName(string name)
    {
        projectName = name;
        ModelRessource modelRes = GameObject.Find("ModelRessource").GetComponent <ModelRessource>();

        modelRes.getAll(projectName, applyinResponse);
    }
    public override void apply()
    {
        GameObject modelRessource;
        GameObject modelCard;
        GameObject modelPhases;

        projectId      = int.Parse(args["project_id"]);
        projectName    = args["project_name"];
        modelRessource = GameObject.Find("ModelRessource");
        modelCard      = GameObject.Find("ModelCard");
        modelPhases    = GameObject.Find("ModelPhases");
        ModelRessource modelResScr = modelRessource.GetComponent <ModelRessource>();

        modelResScr.getAll(projectName, applyInRessource);
        modelPhases.GetComponent <ModelPhases>().getAll(projectName, applyForPhases);

        ConfirmVisualCard butScr = confirmButton.GetComponent <ConfirmVisualCard>();

        butScr.setIdToModify(-1);
        butScr.setProjectId(projectId.ToString());
        butScr.setProjectName(projectName);
        CancelRessourceCreation rmScr = removeButton.GetComponent <CancelRessourceCreation>();

        rmScr.setProjectId(projectId.ToString());
        rmScr.setProjectName(projectName);

        /*createRuleButton.GetComponent<CreateCardButton>().setIdToModify(cardId);
         * createRuleButton.GetComponent<CreateCardButton>().setProjectId(projectId);
         * RulesListButton.GetComponent<CreateCardButton>().setIdToModify(cardId);
         * RulesListButton.GetComponent<CreateCardButton>().setProjectId(projectId);*/
    }
    public override void apply()
    {
        GameObject model;

        projectId = int.Parse(args["project_id"]);
        model     = GameObject.Find("ModelRessource");
        ModelRessource modelScript = model.GetComponent <ModelRessource>();

        modelScript.getAll(projectId.ToString(), applyInServerResponse);

        overviewButton.GetComponent <OverviewButton>().setCurrentProjectId(projectId);
        createRessourceButton.GetComponent <CreateRessourceButton>().setProjectId(projectId);
    }
示例#5
0
    public override void apply()
    {
        Model = GameObject.Find("Model");

        ModelRessources = GameObject.Find("ModelRessource");

        modelPhases = GameObject.Find("ModelPhases");
        ModelCards  = GameObject.Find("ModelCard");

        foreach (KeyValuePair <string, string> arg in args)
        {
            id = int.Parse(args["id"]);
        }
        projectName = args["project_name"];
        Model       = GameObject.Find("Model");
        newResBut.GetComponent <CreateRessourceButton>().setProjectId(id);
        newResBut.GetComponent <CreateRessourceButton>().setProjectName(projectName);
        createPhaseBut.GetComponent <CreateRessourceButton>().setProjectId(id);
        createPhaseBut.GetComponent <CreateRessourceButton>().setProjectName(projectName);
        updateProj.GetComponent <ConfirmModifyButton>().setIdToModify(id);
        updateProj.GetComponent <ConfirmModifyButton>().setProjectName(projectName);
        createCardBut.GetComponent <CreateCardButton>().setProjectId(id);
        createCardBut.GetComponent <CreateCardButton>().setProjectName(projectName);
        createRuleBut.GetComponent <CreateCardButton>().setProjectName(projectName);
        ModelTest ModelScript = Model.GetComponent <ModelTest>();

        ModelScript.find(projectName, applyInServerResponse);
        ModelCard modelCardScript = ModelCards.GetComponent <ModelCard>();

        modelCardScript.getAll(projectName, applyForCards);
        ModelRessource ModelRessourceScr = ModelRessources.GetComponent <ModelRessource>();

        ModelRessourceScr.getAll(projectName, applyForRessource);
        ModelPhases modelPhasesScr = modelPhases.GetComponent <ModelPhases>();

        modelPhasesScr.getAll(projectName, applyForPhases);
    }