private void button3_Click(object sender, EventArgs e) { // A Star AStar astar = new AStar(); //Model.Point src = new Model.Point(1,1); if (this.src == null) { //Model.Point src = new Model.Point(1, 1); } Model.Point dest = this.goal; this.tileMap[dest.X, dest.Y] = 0; var sw = Stopwatch.StartNew(); List <Node> path = astar.Search(this.tileMap, this.src, dest, xx1 - 1, yy2 - 1); sw.Stop(); label8.Text = $"Time: {sw.Elapsed.TotalMilliseconds}ms"; label2.Text = $"Path length: {path.Count}"; foreach (var p in path) { this.tileMap[p.X, p.Y] = 2; } Refresh(); }
private void button6_Click(object sender, EventArgs e) { // JPS JPS jps = new JPS(); Model.Point src = new Model.Point(1, 1); Model.Point dest = new Model.Point(20, 1); this.tileMap[dest.X, dest.Y] = 0; List <Node> path = jps.Search(this.tileMap, src, dest, 99, 99); foreach (var p in path) { this.tileMap[p.X, p.Y] = 2; this.pathPlan.Add(new Point(p.X, p.Y)); } Refresh(); }