// Function from file: powers.dm public void expand_blob(dynamic T = null) { dynamic B = null; dynamic OB = null; Mob_Living L = null; double mob_protection = 0; if (!this.can_attack()) { return; } B = Lang13.FindIn(typeof(Obj_Effect_Blob), T); if (Lang13.Bool(B)) { this.WriteMsg("<span class='warning'>There is a blob there!</span>"); return; } OB = Lang13.FindIn(typeof(Obj_Effect_Blob), GlobalFuncs.circlerange(T, 1)); if (!Lang13.Bool(OB)) { this.WriteMsg("<span class='warning'>There is no blob adjacent to the target tile!</span>"); return; } if (!this.can_buy(5)) { return; } this.last_attack = Game13.time; ((Obj_Effect_Blob)OB).expand(T, this); foreach (dynamic _a in Lang13.Enumerate(T, typeof(Mob_Living))) { L = _a; if (Lang13.Bool(L.faction.Contains("blob"))) { continue; } mob_protection = L.get_permeability_protection(); ((Reagent)this.blob_reagent_datum).reaction_mob(L, GlobalVars.VAPOR, 25, true, mob_protection, this); this.blob_reagent_datum.send_message(L); } return; }