public void ConfigureInput(int sampleRate, IEnumerable <Oscillator> oscillators) { Mixer.ClearSources(); foreach (var oscillator in oscillators) { Mixer.AddSource(oscillator.CreateSource(sampleRate)); } }
private void SettingsChanged(object sender, EventArgs e) { // Setup SetSelectedWaveIn(); SetSelectedWaveOut(); var output = new Output(waveOut); var input = new Input(waveIn); var waveform = new Waveform(100, WaveformChart); var spectrum = new Spectrum(SpectrumChart); var baseFrequency = 100; var octaves = 2; var milliseconds = 8000; var powFrequency = milliseconds.ToFrequency(); var volFrequency = powFrequency / 2; var powStep = (2 * Math.PI) / octaves; var volStep = powStep / 2; var mixer = new Mixer(); for (int i = 0; i < octaves; i++) { var y = i; mixer.AddSource ( Generators.Sine( new Saw(new Constant(powFrequency), 0, octaves, (i * powStep) + Math.PI) .Function(x => Math.Pow(2, x), Math.Pow(2, 0), Math.Pow(2, octaves)) .Function(x => x * baseFrequency, baseFrequency, baseFrequency * octaves) ) .ToTone() .SendTo( new Volume( Generators.Function ( new Triangle(new Constant(volFrequency), 0, 1, volStep * i), x => Math.Abs(x), 0, 1) ) ) ); } mixer.SendTo(spectrum).SendTo(waveform); waveform.SendTo(output); waveIn.StartRecording(); waveOut.Play(); }