private void Start() { cameraRig = MiraArController.Instance.cameraRig.transform; reticleRenderer = GetComponent <SpriteRenderer>(); reticleOriginalScale = this.transform.localScale; if (onlyVisibleOnHover) { GetComponent <SpriteRenderer>().enabled = false; } float scaleAdjust = (1 / MiraArController.scaleMultiplier) * 100.0f; minScale *= scaleAdjust; maxScale *= scaleAdjust; minDistance *= scaleAdjust; maxDistance *= scaleAdjust; reticlepointer.OnStart(this.gameObject); reticlepointer.maxDistance = maxDistance; reticleExit(); }
private void Start() { reticlepointer.OnStart(this.gameObject); reticlepointer.maxDistance = maxDistance; float scaleAdjust = (1 / MiraArController.scaleMultiplier) * 100.0f; minScale *= scaleAdjust; maxScale *= scaleAdjust; minDistance *= scaleAdjust; maxDistance *= scaleAdjust; reticleExit(); }