private void Start()
    {
        cameraRig = MiraArController.Instance.cameraRig.transform;

        reticleRenderer      = GetComponent <SpriteRenderer>();
        reticleOriginalScale = this.transform.localScale;

        if (onlyVisibleOnHover)
        {
            GetComponent <SpriteRenderer>().enabled = false;
        }

        float scaleAdjust = (1 / MiraArController.scaleMultiplier) * 100.0f;

        minScale    *= scaleAdjust;
        maxScale    *= scaleAdjust;
        minDistance *= scaleAdjust;
        maxDistance *= scaleAdjust;

        reticlepointer.OnStart(this.gameObject);
        reticlepointer.maxDistance = maxDistance;


        reticleExit();
    }
Example #2
0
    private void Start()
    {
        reticlepointer.OnStart(this.gameObject);
        reticlepointer.maxDistance = maxDistance;

        float scaleAdjust = (1 / MiraArController.scaleMultiplier) * 100.0f;

        minScale    *= scaleAdjust;
        maxScale    *= scaleAdjust;
        minDistance *= scaleAdjust;
        maxDistance *= scaleAdjust;

        reticleExit();
    }