示例#1
0
 private void OnEnable()
 {
     if (this._tracer == null)
     {
         GameObject gameObject = new GameObject("test");
         UITexture  uITexture  = gameObject.AddComponent <UITexture>();
         uITexture.mainTexture = this.texture;
         this._tracer          = MinimapTracer.CreateTracer(base.gameObject, gameObject.gameObject);
     }
     MinimapTracer.Add(this._tracer);
 }
示例#2
0
 private void OnDisable()
 {
     MinimapTracer.Remove(this._tracer);
 }