/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { unchecked // Overflow is fine, just wrap { int hashCode = 41; if (FileId != null) { hashCode = hashCode * 59 + FileId.GetHashCode(); } if (PageRange != null) { hashCode = hashCode * 59 + PageRange.GetHashCode(); } if (Filters != null) { hashCode = hashCode * 59 + Filters.GetHashCode(); } hashCode = hashCode * 59 + RoiLeft.GetHashCode(); hashCode = hashCode * 59 + RoiTop.GetHashCode(); hashCode = hashCode * 59 + RoiWidth.GetHashCode(); hashCode = hashCode * 59 + RoiHeight.GetHashCode(); hashCode = hashCode * 59 + GaussianKernelSize.GetHashCode(); hashCode = hashCode * 59 + UnsharpMaskRadius.GetHashCode(); hashCode = hashCode * 59 + UnsharpMaskAmount.GetHashCode(); hashCode = hashCode * 59 + UnsharpMaskThreshold.GetHashCode(); hashCode = hashCode * 59 + SubtractBackgroundRollingBallSize.GetHashCode(); hashCode = hashCode * 59 + SubtractBackgroundLightBackground.GetHashCode(); hashCode = hashCode * 59 + MedianKernelSize.GetHashCode(); hashCode = hashCode * 59 + MinKernelSize.GetHashCode(); hashCode = hashCode * 59 + MaxKernelSize.GetHashCode(); hashCode = hashCode * 59 + SoftenValue.GetHashCode(); hashCode = hashCode * 59 + ColorizeHue.GetHashCode(); hashCode = hashCode * 59 + ColorizeSaturation.GetHashCode(); hashCode = hashCode * 59 + ColorizeLuminosity.GetHashCode(); return(hashCode); } }