示例#1
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 get => new Color(this.lineColorParam.GetValueVector4());
示例#2
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 return(new Spritesheet(this.Texture, new Point(cell.w, cell.h), new Point(offset.x, offset.y), new Point(cellOrigin.x, cellOrigin.y), this.FrameDefaultDuration, this.FrameDefaultEffects));
示例#3
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 get => new Vector2(this._map_x * Constants.CELL_WIDTH, this._map_y * Constants.CELL_HEIGHT);
示例#4
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 get => new Color(this.Parameters["_color"].GetValueVector4());
示例#5
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 get => new Color(this.blinkColorParam.GetValueVector4());
示例#6
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 get => new Color(this.ColorVector);
示例#7
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this.Color = new SKColor(this.Color.Red, this.Color.Green, this.Color.Blue, (byte)value);
示例#8
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 return(new Spritesheet(this.Texture, new Point(cell.w, cell.h), new Point(offset.x, offset.y), new Point(cellOrigin.x, cellOrigin.y)));